let s;
let x1 = 0;
let y1 = 0;
let a = 0;
function setup() {
createCanvas(500, 500);
noFill();
a = 0;
angleMode(DEGREES);
stroke(0);
s = createVector(0, 0);
noLoop();
m = floor(random(0, 3.999));
}
function draw() {
translate(width / 2, height / 2);
background(255, 255, 235);
push();
if (m === 0) {
for (let i = 1; i < 2160; i += 5) {
s.x = (i * sin(i)) / 10;
s.y = (i * cos(i)) / 10;
push();
rotate(i / 10);
scale(min(1, i / 1000));
drawType(floor(random(0, 10.99)), s);
pop();
}
} else if (m === 1) {
translate(-width / 2 + 10, -height / 2 + 20);
for (let i = 1; i < int(random(3000, 10000)); i += 5) {
if (s.x >= width - 30) {
console.log(s.x);
s.x = 10;
a += int(random(0, 2)) * 20;
a = min(height - 100, a);
}
drawType(floor(random(0, 10.99)), s);
}
drawType(floor(random(0, 10.99)), createVector(width - 50, height - 50));
} else {
translate(width / 3, -height / 2);
rotate(90);
for (let i = 1; i < int(random(3000, 10000)); i += 5) {
if (s.x >= width - 30) {
console.log(s.x);
s.x = 10;
a += int(random(0, 2)) * 20;
a = min(height - 100, a);
}
push();
drawType(floor(random(0, 10.99)), s);
pop();
}
}
pop();
drawType(
floor(random(0, 10.99)),
createVector(width / 2 - 30, height / 2 - 30)
);
}
function drawType(t, s) {
if (t === 0) {
beginShape();
for (let i = 0; i < 10; i++) {
x1 = s.x + i * 2;
y1 = s.y + 10 * sin(i * 20) * cos(i * 40);
vertex(x1, y1);
}
endShape();
}
if (t === 1) {
beginShape();
for (let i = 0; i < 10; i++) {
x1 = s.x + i * 2;
y1 = s.y + 5 * cos(i * 20) * cos(i * 40) * sin(i);
vertex(x1, y1);
}
endShape();
}
if (t === 2) {
beginShape();
for (let i = 0; i < 10; i++) {
x1 = s.x + i * 2;
y1 = s.y + 10 * sin(i * 30) - 3 * cos(i * 20 - 30) * sin(i / 5);
vertex(x1, y1);
}
endShape();
}
if (t === 3) {
beginShape();
for (let i = 0; i < 10; i++) {
x1 = s.x + i * 2;
y1 = s.y + 10 * sin(i * 30) * sin(i - 20) - 3 * cos(i - 30) * sin(i / 5);
vertex(x1, y1);
}
endShape();
}
if (t === 4) {
line(s.x - 5, s.y + 5, s.x - 5, s.y - 5);
}
if (t === 5) {
line(s.x + 5, s.y + 5, s.x - 1, s.y - 10);
}
if (t === 6) {
ellipse(s.x + 5, s.y + 5, 3, 5);
}
if (t === 7) {
ellipse(s.x - 5, s.y - 5, 6, 2);
}
if (t === 8) {
beginShape();
for (let i = 0; i < 10; i++) {
x1 = s.x + i * 2;
y1 = s.y + 8 * sin(i * 10) * cos(i * 20 - 20) - 3 * cos(i - 30) * sin(i);
vertex(x1, y1);
}
endShape();
}
if (t === 9) {
rect(s.x - 5, s.y - 5, 6, 6);
}
if (t === 10) {
rect(s.x - 2, s.y - 5, 3, 6);
}
s.x = x1;
s.y = 0 + a;
}
function mousePressed() {
setup();
draw();
}