let a = []
let t = 0
let nA = 10000
let tm
function setup(){
cnv = createCanvas(500,500)
background(0);
angleMode(DEGREES);
strokeWeight(0.2)
noStroke()
for(let i = 0;i<nA;i++){
a.push(new beings())
}
c1 = color(0,0,0)
c1.setAlpha( 2);
t1 = hour()
t2 = minute()
t3 = second()
if (t1===23||t1===11){
tm = -1
}else{
tm = 0
}
secInDay = (t1+tm)*60*60+t2*60+t3
angleMode(DEGREES)
console.log(hour(),minute(),second(),secInDay)
noStroke()
}
function draw(){
translate(width/2,height/2);
t = frameCount
secInDay2 = (hour()+tm)*60*60+minute()*60+second()
for(let i = 0;i<nA;i++){
a[i].display()
}
if(secInDay2 >= secInDay+600){
console.log(hour(),minute(),second())
save(cnv,"rendered.png")
noLoop()
}
}
class beings{
constructor(){
this.x = randomGaussian(0, width);
this.y = randomGaussian(0, height);
this.r = sqrt(this.x*this.x + this.y*this.y);
this.d = 0.5
}
display(){
c1 = color(255*sin(t/10+this.y)*sin(t/20+this.x))
c1.setAlpha( 200*sin(t+this.x*this.r)*sin(t+this.x*this.y));
fill(c1)
push()
rotate(t/10+this.x)
circle(this.x - this.r*cos(t/50),this.y- this.r*sin(t/50),this.d*cos(t/500))
pop()
}
}