function setup() {
cnv = createCanvas(700, 200);
noLoop();
background(255);
noFill();
diam = width / 10;
angleMode(DEGREES);
noStroke();
}
function draw() {
for (let i = 1; i < 10; i++) {
x1 = (width / 10) * i;
y1 = height / 2;
x2 = (width / 10) * i - (i * diam) / 10;
y2 = height / 2;
dx = abs((x1 - x2) / 2);
theta1a = 180 - abs(acos(dx / (diam / 2)));
theta1b = -theta1a;
theta2a = abs(acos(dx / (diam / 2)));
theta2b = -theta2a;
strokeWeight(2);
fill(200);
beginShape();
for (let k = theta1b; k < theta1a; k++) {
vertex(x1 + (diam / 2) * cos(k), y1 + (diam / 2) * sin(k));
}
for (let k = theta2a; k > theta2b; k--) {
vertex(x2 + (diam / 2) * cos(k), y2 + (diam / 2) * sin(k));
}
endShape();
theta1a = 180 - abs(acos(dx / (diam / 2)));
theta1b = -theta1a;
theta2a = abs(acos(dx / (diam / 2)));
theta2b = -theta2a;
strokeWeight(2);
fill(0);
beginShape();
for (let k = theta2a; k > theta2b; k--) {
vertex(x2 + (diam / 2) * cos(k), y2 + (diam / 2) * sin(k));
}
for (let k = theta2b; k < theta2a; k++) {
vertex(dx * 2 + x2 - (diam / 2) * cos(k), y2 + (diam / 2) * sin(k));
}
endShape();
}
}
function keyPressed() {
if (keyCode === 83) {
save(cnv, "lunes", "jpg");
}
}