function setup() {
createCanvas(400, 400);
noFill();
strokeWeight(2.5)
}
function draw() {
background(180);
translate(200,200)
for(let i=0;i<8;i++){
pinna(i*27)//make sure multiplier is odd
}
}
function pinna(r){
n=floor(r/2)
if(n%2===1){
n=n+1;
}
if (r%2===0){
c=-1
}else{c=1}
d=5
for(let i=0;i<n;i++){
if(i%2==0){
stroke(255)
}else{
stroke(0)
}
push()
rotate(PI/15*c)
rect(r*sin(TWO_PI/n*i),r*cos(TWO_PI/n*i),7,7)
pop()
}
}
function polygon(x, y, radius, npoints) {
let angle = TWO_PI / npoints;
beginShape();
for (let a = 0; a < TWO_PI; a += angle) {
let sx = x + cos(a) * radius;
let sy = y + sin(a) * radius;
vertex(sx, sy);
}
endShape(CLOSE);
}