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early works

tethered

#trig#3d#interactive#animation

n = 50;
function setup() {
  createCanvas(windowWidth, windowHeight, WEBGL);
  specularMaterial(0, 200, 250);
  angleMode(DEGREES);
  camera(0, 0, -1500, 0, 0, 0);
  noStroke();
}

function draw() {
  background(0);
  t = frameCount;
  orbitControl();
  pointLight(
    100 * sin(t / 5) * sin(t / 5) + 10,
    205 * sin(t / 5) * sin(t / 5) + 20,
    225 * sin(t / 5) * sin(t / 5) + 30,
    0,
    0,
    1000
  );

  for (let i = 0; i <= n; i++) {
    for (let j = 0; j < n; j++) {
      push();
      if (i > 0) {
        translate(j * 20 * sin(5 * i), j * 20 * cos(5 * j + t), j * 40);
      }
      torus(20, 5, 24, 16);
      pop();
    }
  }
}

function mousePressed() {
  if (n < 80) {
    n++;
  }
}