weaving2_Day24
warpRwarpGwarpBweftRweftGweftBrndsetColorround1round2round3round4round5round6round7round8round9round10round11
let warpR = [];
let warpG = [];
let warpB = [];
let weftR = [];
let weftG = [];
let weftB = [];
let rnd = 1
function setup() {
createCanvas(windowWidth, windowHeight);
noStroke();
}
function draw() {
background(0)
setColor()
for (let i=0;i<40;i++){
fill(warpR[i],warpG[i],warpB[i])
rect(5+25*i,0,20,width)
}//warp
t = frameCount*5;
for(let k=0;k<30;k++){
fill(weftR[k],weftG[k],weftB[k])
p = 0
if (k%2 == 0){
p = 30
}
rect(0,5+k*25,t,20)//weft
for(let i=0;i<40;i++){
fill(warpR[i],warpG[i],warpB[i])
p = 5
if (k%2 ==0 && i%2!=0){
rect(p+25*i,p+k*25,20,20)
if(k>0&&i>0)
fill(warpR[i-1],warpG[i-1],warpB[i-1])
rect(p+25*i-25,p+(k-1)*25,20,20)
}
}
}
if (frameCount*3 > width){
frameCount = 0;
rnd = rnd +1;
if (rnd == 11){
rnd = 1;
}
}
}
function setColor(){
round1()
round2()
round3()
round4()
round5()
round6()
round7()
round8()
round9()
round10()
round11()
}
function round1(){
if (rnd == 1){
for (let i=0;i<40;i++){
warpR[i]=255
warpG[i]=255
warpB[i]=255
weftR[i]=200
weftG[i]=200
weftB[i]=255
if (i%2 ==0){
weftR[i]=100
weftG[i]=200
weftB[i]=255
}
}
}
}
function round2(){
if (rnd == 2){
for (let i=0;i<40;i++){
warpR[i]=7*i
warpG[i]=255-15*i
warpB[i]=255-10*i
weftR[i]=15*i
weftG[i]=255-20*i
weftB[i]=255-15*i
}
}
}
function round3(){
if (rnd == 3){
for (let i=0;i<40;i++){
warpR[i]=255
warpG[i]=255
warpB[i]=255
weftR[i]=240
weftG[i]=240
weftB[i]=245
if (i%3 ==0){
warpR[i]=250
warpG[i]=200
warpB[i]=200
}
if(i%3 ==0){
weftR[i]=230
weftG[i]=180
weftB[i]=180
}
}
}
}
function round4(){
if (rnd == 4){
for (let i=0;i<40;i=i+3){
warpR[i]=10
warpG[i]=110
warpB[i]=160
warpR[i+1]=30
warpG[i+1]=150
warpB[i+1]=200
warpR[i+2]=50
warpG[i+2]=200
warpB[i+2]=255
weftR[i]=00
weftG[i]=100
weftB[i]=150
weftR[i+1]=20
weftG[i+1]=140
weftB[i+1]=190
weftR[i+2]=40
weftG[i+2]=180
weftB[i+2]=240
}
}
}
function round5(){
if (rnd == 4){
for (let i=0;i<40;i=i+4){
warpR[i]=10
warpG[i]=110
warpB[i]=160
warpR[i+1]=255
warpG[i+1]=255
warpB[i+1]=255
warpR[i+2]=100
warpG[i+2]=200
warpB[i+2]=255
warpR[i+3]=10
warpG[i+3]=110
warpB[i+3]=160
weftR[i]=00
weftG[i]=100
weftB[i]=150
weftR[i+1]=240
weftG[i+1]=240
weftB[i+1]=240
weftR[i+2]=40
weftG[i+2]=180
weftB[i+2]=240
weftR[i+3]=40
weftG[i+3]=180
weftB[i+3]=240
}
}
}
function round6(){
if (rnd == 6){
for (let i=0;i<40;i++){
warpR[i]=200
warpG[i]=200
warpB[i]=200
weftR[i]=210
weftG[i]=210
weftB[i]=210
if (i%4 ==0){
warpR[i]=200
warpG[i]=100
warpB[i]=100
weftR[i]=210
weftG[i]=110
weftB[i]=110
}
}
}
}
function round7(){
if (rnd == 7){
for (let i=0;i<40;i++){
warpR[i]=200
warpG[i]=200
warpB[i]=200
weftR[i]=210
weftG[i]=210
weftB[i]=210
if (i%5 ==0){
warpR[i]=200
warpG[i]=100
warpB[i]=100
weftR[i]=210
weftG[i]=110
weftB[i]=110
}
}
}
}
function round8(){
if (rnd == 8){
for (let i=0;i<40;i++){
warpR[i]=200
warpG[i]=200
warpB[i]=200
weftR[i]=210
weftG[i]=210
weftB[i]=210
if (i%6 ==0||i%2==0){
warpR[i]=200
warpG[i]=100
warpB[i]=100
weftR[i]=210
weftG[i]=110
weftB[i]=110
}
if (i%5 ==0 || i%4==0){
warpR[i]=100
warpG[i]=100
warpB[i]=100
weftR[i]=110
weftG[i]=110
weftB[i]=110
}
}
}
}
function round9(){
if (rnd == 9){
for (let i=0;i<40;i++){
warpR[i]=i*3
warpG[i]=i*4
warpB[i]=i*5
weftR[i]=i*3.1
weftG[i]=i*4.1
weftB[i]=i*5.1
if (i%2 ==0){
warpR[i]=i*3
warpG[i]=i*2
warpB[i]=i*1.5
weftR[i]=i*3.1
weftG[i]=i*2.1
weftB[i]=i*1.6
}
}
}
}
function round10(){
if (rnd == 10){
for (let i=0;i<40;i++){
warpR[i]=40
warpG[i]=80
warpB[i]=40
weftR[i]=50
weftG[i]=90
weftB[i]=50
if (i>0){
warpR[i]=40 + 30*(i%5)
warpG[i]=80 + 30*(i%5)
warpB[i]=40 + 30*(i%5)
weftR[i]=50 + 30*(i%5)
weftG[i]=90 + 30*(i%5)
weftB[i]=50 + 30*(i%5)
}
}
}
}
function round11(){
if (rnd == 11){
for (let i=0;i<40;i++){
warpR[i]=100
warpG[i]=50
warpB[i]=40
weftR[i]=110
weftG[i]=60
weftB[i]=50
if (i>0){
warpR[i]=100 + 30*(i%3)
warpG[i]=50 + 30*(i%3)
warpB[i]=40 + 30*(i%3)
weftR[i]=110 + 30*(i%3)
weftG[i]=60 + 30*(i%3)
weftB[i]=50 + 30*(i%3)
}
}
}
}