let n = 1;
let eyeArrayX = [];
let eyeArrayY = [];
let eyeArrayD = [];
let eyeArrayC = [];
function setup() {
createCanvas(600, 600);
makeEyes(n)
}
function draw() {
w = width/2;
translate(w,w)
background(0);
for (let i=0;i<n;i++){
dy = eyeArrayY[i]-(mouseY-width/2)
dx = eyeArrayX[i]-(mouseX-width/2);
x = eyeArrayX[i]-dx*(eyeArrayD[i]/width/2);
y = eyeArrayY[i]-dy*(eyeArrayD[i]/width/2);
circle(eyeArrayX[i],eyeArrayY[i],eyeArrayD[i]*1.5)
fill(abs(eyeArrayX[i]),eyeArrayD[i],eyeArrayC[i])
circle(x,y,eyeArrayD[i]/2)
fill(0)
circle(x,y,eyeArrayD[i]/2.5)
fill(255)
circle(x-eyeArrayD[i]/15,y-eyeArrayD[i]/15,eyeArrayD[i]/6)
fill(255)
}
fill(255, 3, 104)
circle(mouseX-w,mouseY-w,20)
fill(255)
}
function makeEyes(n){
for (let i = 0;i<n;i++ ){
eyeArrayX[i] = random(-width/2,width/2);
eyeArrayY[i] = random(-width/2,width/2);
eyeArrayD[i] = random(5,width/5);
eyeArrayC[i] = random(0,255)
}
}
function addEye(){
n = n+1;
append(eyeArrayX, random(-width/2,width/2));
append(eyeArrayY, random(-width/2,width/2));
append(eyeArrayD, random(5,width/5));
append(eyeArrayC, random(0,255));
}
function mousePressed(){
addEye();
}