sphere_large
let img;
let theta = 0;
function setup() {
createCanvas(720, 720, WEBGL);
img = loadImage('https://fractalkitty.com/wp-content/uploads/2020/08/smallmap-1.png');
}
function draw() {
strokeWeight(0.1);
orbitControl();
background(0);
push();
rotateY(theta * 150 * 0.001);
if (mouseX <= 0 || mouseX >=700|| mouseY>=700){
theta += 0.05;}
texture(img);
sphere(200);
pop();
translate(340, 0, 0);
}